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AMOS Professional Unity is back
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AMOS Professional Unity is back
After being interrupted, development of Amos Professional Unity has started again.
Frédéric Cordier (AmiDark) has just announced the publication of a new beta version with major improvements in AGA chipset management.
All updates since Public Release 2 :
- Removed non kept extra commands for Custom Screens modes. Rebuild all the Custom Screens system.
- Added space in file 'configuration/APUnity_Editor_Config.s' for eXtensions registration system
- Added new command : GFXMODE = get saga c2p screen mode( Width, Height, Depth, Scanmode ) [AmosProUnity.lib/L_L_GetSagaC2PScreenModeEx]
- Added new command : GFXMODE = get saga c2p screen mode( Width, Height, Depth ) [AmosProUnity.lib/L_GetSagaC2PScreenMode]
- Started new command : open custom screen ScreenID, Width, Height, GFXMODE
- Added SAGA CPU/GFX Detection at startup to open SAGA library version when available.
- Added SAGA Chunky screen support in copper list.
- Reverted Aga/sprites.s file to previous version due to a bug in Aga Sprites.
- Reverted Compiler_Shell.AMOS to Original fixed a compiler crash
- Fix AMOSProUnity_Support.Lib functions set fixed a compiler crash
- Fix AMOSProUnity_SpecialFX.Lib functions set fixed a compiler crash
- Now Amos Professional Unity examples can be compiled without crash
- Upgrade compiler to compile with AGAP Sprites/Bobs/Icons banks
- Fixed issue with Get Bob/Sprite/Icon palette to now handle fully RGB24 bits colors
- Update Header.s bank load to handle AGAP color mode ( 256 colors AGA ) from Bank that are inside executable (Bob/Sprite/Icon)
- update Header.s also fix Get Bob/Sprite/Icon Palette commands when program is compiled.
- Update CompExt.s compiler extension for squashed programs to handle AGAP color mode (Bob/Sprite/Icon)
- Update APUnity_Editor_Config.s for update3 label description.
- Readding AmosProUnitySAGA.library compilation/build in file AMOSProUnity_library.batch
- Upgrade 11 batch files done
- Fixed Copper Off / Copper On issue
- Tested AGE V102-Beta-01 Working on Amos Professional Unity
- Tested Alper Game Engine Working on Amos Professional Unity
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